Current Projects

Things I'm working on

Game Engine Development C++, Lua, Python

This is the project I'm working on for the Game Engine Development class at USC.

It involves implementing a variety of functionalities for a imcomplete game engine, such as scene node management, basic physics, new shading features (like wind), frustum culling, particle system and so on.

Capstone Project C# (Unity)

This is the project I'm working on for the Advanced Game Project class at USC, which serves as the capstone project for my degree.

It is a casual story telling mobile game targeting iOS platform, implement with Unity in C#.

Functionalities includes: Narrative storytelling system (integrated with Articy), Map navigation, general game system.

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